Barney Boomslang

Living a Second Life. In a Treehouse.

Archive for the ‘Links’ Category

another blog, another place

Yes, I moved to a different place. I just prefer my own stuff and that place is run on the same server my streams are running. I keep this blog around – for authentication on the linden blob and for emergency situations when my own server is down, so if you use a stream from me, keep an eye up on this place. Otherwise see you on radio boomslang!

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Written by barney

February 20, 2007 at 11:59

Posted in Links

Architecture’s Second Life

Archinect : Features : Architecture’s Second Life talks about the often boring SL architecture, 3D graffitti, new ideas, and a lot of other things. Worthwhile to read, and could be quite inspiring maybe. See Mainland chaos from their angle – instead of a weird and ugly mix of sucky buildings, it might just be something different.

Written by barney

January 19, 2007 at 12:01

Posted in Links, Second Life

How Many Machines?

If you like me were stumped by the different numbers flying around about machine counts at Lindenlab, read Avatars consume as much electricity as Brazilians, especially the comments by several Lindenlab people. It boils down to about 1500 physical machines, with up to dual core-duo woodcrest CPUs, adding up to about 4100 cores. Of course, for Lindenlab the number of cores is more important than the number of machines (despite the obvious requirement to keep the ratio of cores per machine as high as practically doable, to reduce energy consumption), as it’s the cores that run the simulator software.

Written by barney

December 8, 2006 at 10:31

Posted in Links, Second Life

Working with Raw Terrain Files

Terrain, or The Only Mesh in SL is an article that shows some ways to work with the raw terrain files. Maybe I should play with that a bit on the Lummerland terrain.

Written by barney

December 7, 2006 at 10:18

Posted in Links, Second Life

Sim Neighbours

Sim Neighbours is a central database of sims and their neighbours – neighbours in the sense that those sims share a common server machine.

Written by barney

October 21, 2006 at 18:08

Posted in Links, Second Life

Swarming Beasts

Ever fancied a flock of birds in a tree? Bees around your beehive? Fish in your pond? There is a nice swarming algorithm in the scripting forums.

Written by barney

March 28, 2006 at 14:13

Posted in Links, Second Life

how to do plane physics

Valen Industries have a very interesting whitepaper on plane physics online. For classic planes I would says this is a must-read, as it tells you how to improve the physics from the more toy-physics of the vehicle system to more natural behaviour.

Written by barney

March 28, 2006 at 13:06

Posted in Links, Second Life